Fing Posted August 14, 2008 Report Posted August 14, 2008 Didn't think any PC game (other than Diablo 3) would grab my attention, but it seems Spore might well do that. Comic-Con Demo by Will Wright: Exclusive: Spore - Comic-Con demo Quote
blessingx Posted August 15, 2008 Report Posted August 15, 2008 I haven't really gamed since the mid-80s, and Spore is the first game since then I've been interested in. Like many, I've been following it for what years now? Not sure if I'll get the scaled down iPhone/Touch/mobile, the full-scale OS X or both versions, but likely the first game I'll spend money on in over 20 years. Quote
laxx Posted August 15, 2008 Report Posted August 15, 2008 I lost interest in Spore once they announced an iPhone version. Quote
laxx Posted August 15, 2008 Report Posted August 15, 2008 Less focused development for the PC game. Quote
laxx Posted August 15, 2008 Report Posted August 15, 2008 That too. I hate delays, but some are just worth waiting for. Only games I'm really looking forward to are Warhammer Online: Age of Reckoning, and Starcraft II. And even SC II I'm starting to not care so much about. Quote
riceboy Posted August 15, 2008 Report Posted August 15, 2008 I've been interested in Spore since I heard about it. I like the concept of the game. It was funny watching Robin Williams demo the game a while back. Quote
blessingx Posted August 15, 2008 Report Posted August 15, 2008 For those interested in the galactic edition, a sale just popped up. Quote
Nenso Posted August 18, 2008 Report Posted August 18, 2008 Spore uses computer algorithms to create music so that the music is, theoretically, different each time. Pretty neat. Quote
Salt Peanuts Posted September 7, 2008 Report Posted September 7, 2008 Digging up an old thread here, but has anyone picked one up (or is going to pick one up) yet? I was going to until I learned EA is using SecuROM for the game. Quote
deepak Posted September 7, 2008 Report Posted September 7, 2008 I sort of became less interested after they made it less free for all, and made the evolution more structured, essentially breaking it into four stages of gameplay. Quote
Beefy Posted September 7, 2008 Report Posted September 7, 2008 That being said, I might pick this up once it hits the bargain bin...... Quote
NightWoundsTime Posted September 9, 2008 Report Posted September 9, 2008 It's good. I'm losing horribly since I went for the "Hard" difficulty. All good until I hit the Civ level with my race of Trogdors. They're full on military, but the enemy took over too much of the map too soon. Considering starting again on the Tribal level on the Medium difficulty so I can figure out a strategy. Quote
Duggeh Posted September 9, 2008 Report Posted September 9, 2008 Burnination typically never fails as a tactic. Except in TibSun. Quote
NightWoundsTime Posted October 1, 2008 Report Posted October 1, 2008 So did anyone out there play this more than a day or two? Quote
ph0rk Posted October 1, 2008 Report Posted October 1, 2008 I played it a bit, carnivore->predator, omnivore->adaptable, and herbivore->[friendly?]. Each time the city-level game was essentially claim all the territory and stomp them right away. Its all over once you build planes. Never bothered overmuch with the galactic exploration part, the fact that your spaceship was all window dressing made it annoying (guns and whatnot don't affect its capabilities). Just a bit more developmental TLC on each of the 5 subgames would have made for a much better product, imho. Quote
NightWoundsTime Posted October 4, 2008 Report Posted October 4, 2008 A lot less pandering to non-gamers would have saved it. The E3 demo video showed each stage as being much more open ended. Quote
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