
catscratch
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Everything posted by catscratch
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With the TR2, I ran the H2 off a 160w/ch, 500w peak power amp and I had no problems whatsoever. As long as you don't turn the volume up too high, you shouldn't overload anything. The question is, will they sound good... these headphones are insanely revealing, but there are also colorations in them, which may be due to them or due to the rest of the system. Frankly, I have no idea which is which; they've changed their sound quite a bit from system to system, and a lot of what I've heard were known issues with my signal path blown out of proportion, but at the same time, I've seen massive sonic differences just switching from the 4 ohm to the 8 ohm taps on the same amplifier. You definitely should hear them, as the sonic potential here is quite staggering. And, I think they will follow a similar success story as the K1k - the issues should hopefully be addressed, and over time we'll discover what amps work best with them.
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I've got the gist of what you're saying. Yes, my post may very well end up hurting TakeT in the long run, but what else am I supposed to say? I am always 100% honest 100% of the time, and I tell it like I hear it. The best possible outcome would be for TakeT to take note of the criticism and to try and address it. And, at this point in time, I should say that I see them doing just that, with the new pads, driver tweaks, and a new direct-drive amp that should eventually come out. Still, small company or not, there are issues here that should not happen in a $1500 product. I understand that I'm buying something radical and new from a small company, but the same exact money can be spent on an Omega 2 that doesn't have any of these issues, so as a consumer, what exactly am I to say and advise other consumers to do? I'm not interested in hearing any "small company" excuses, all I am interested in is results, and results as they compare to other products in the price range. I am willing to give the company the benefit of the doubt if I see the issues being worked on, and so far, they are. So, I will probably keep my pair for a while and see where new developments take it. I agree that we do need a direct-drive amp, and we need it fast, before existing owners that are having the same problems as me lose patience with their pairs. And, just to reiterate, the only reason why I am putting up with all this is that I do believe that the sonic potential here is enormous. Unbelievable. Huge. The H2 does things no other headphone can, and if the issues are fixed, then the title of your review on That Other Forum will really be right on the money, in my opinion.
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That sucks. There is a crackle in the left side of my pair, but that is, I think, due to the somewhat sloppy fit between the driver and the headband. During bass-heavy passages the driver vibrates a lot and rattles in the loose fitting. If I slide the driver up a bit into the headband housing, it's a tighter fit, and crackles less. But then again, maybe this whole theory is rubbish, and it's a cabling issue like it is in your pair. Man, this is a headphone still in beta. It has so many virtues but it should have been through this phase before it ever became available to the public. Paying $1500 to beta-test a new headphone is not exactly my cup of tea, no matter how good it is. I don't regret having spent time with these headphones and I may keep them for a while, but if I knew how unfinished they were I would have held off buying them. I don't think the repair will take months; given that it took me all of four days to get my pair from Japan from the time I sent payment, I would guess that he'll be right on top of getting your pair fixed.
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Well the Dareds have less treble energy than my old Onkyo solid-state arc welder but there's still too much treble energy to be had. I think this is more to do with differences in sensitivity between the mains driver and the tweeter, with the latter getting louder more quickly than the former. In my opinion, the tweeter needs to be turned down, and very likely I will talk to Mr. Takei about it. Also, a big part of taming the treble happened when I ran the H2 off the 8 ohm taps. It sounds quite a bit more balanced this way, though the midrange is quite peaky still. I agree, though, that once you get used to the H2 it is very difficult to listen to other gear, especially gear that's not on the same level (which is nearly everything). Normally, something with a peaky and uneven midrange would get the boot instantly but the H2 is just so fucking good at times that it's scary. It almost overcomes its weaknesses - but not quite. But, I'm not done with it yet. We'll see what further system matching can do. BTW - has anyone talked to Mr. Takei about the availability of the direct-drive amp that is supposedly soon out in Japan? I'm willing to wager that the transformer box has a lot to do with our midrange woes.
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I've had issues with the H2's midrange running the TR2 off the Dareds' 4 ohm taps. In this setup, the midrange was recessed while the bass was very upfront, as was the treble. Switching to the 8 ohm taps really brings the midrange out, and it is now more or less balanced with the bass and the treble, at least in general terms. I think the TR2 is a 16 ohm load but 8 ohm taps are all I've got so it will have to do. I have to second the notion that these headphones are very system-specific. Some amps just sound like rubbish with them, and even though the transformer box hurts the ultimate resolution (I think, going on hearsay here but it seems pretty universal), there is still an awful lot of resolution to be had, which shows up your system irregularities very nicely. Think of these as truly high-end phones, because they are. You wouldn't drop an O2 into a consumer-grade system, and you shouldn't do it here. I've really been amazed at the performance improvement I got just by replacing my rubbish Onkyo arc welder with the Dared monoblocks (which also cuts out the lousy Denon preamp); it's a completely different headphone now and there is much more resolution across the board. Let's just say that the days of it getting stomped by an HD600 out of a Hornet are over. I'm expecting some very good things in the next few weeks, with a tuberoll and some silver cables on their way into the system.
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Speaker amp advice for driving TakeT H2
catscratch replied to catscratch's topic in Headphone Amplification
Wow, the Dareds really do make a difference with the H2. Much more resolution, the treble is back under control, the bass is no longer loose, and everything is much more realistic and defined. The transformer box still limits the ultimate resolution, as does my source and the rubbish cables I have in the system, but it's already very palatable and will only get better from here, I think. The soundstage is already pretty astonishing, and the bass will make you run home and cry to mama. Everything just sounds BIG and there is enough air and space around each instrument to make electrostatics weep. I can only imagine what a good tube direct-drive amp will do. This is also a very lousy headphone for meets, since not only do you need to listen in a quiet area, much like you do with a K1k, but it's also pretty system-specific from what I've been able to tell, and needs smooth and neutral gear if it's to sound balanced. -
The fit definitely makes a massive difference. When I heard it I made sure to manhandle the poor thing into exactly the fit it needed to be in, and the echoey/cavernous effect was mostly gone, as well as the extra brightness. It was very tonally balanced and not bright at all, very smooth and even sounding, extremely detailed, and fast for a dynamic. But, there was something decidedly wrong with tone and tembre of instruments that are predominantly in the midrange. So, it was excellent with electronic music where its tonal and tembral irregularities don't matter, but for things that need a more realistic tone and tembre, I think there are better choices. Still, it's one of the best dynamics I've heard, period. It does have an electrostatic quality to its sound, but with much more impact and crisper imaging.
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Best drink for improving your listening experience
catscratch replied to aerius's topic in Food and Drink
In my experience, that very much depends. Some do, some don't. Tryptamines (ex. psilocybin) tend to really alter the very fundamentals of your thought processes and can very much produce life-altering results. They may enhance your perceptions of the music, but perceiving music is usually the last thing on your mind (such as it is at the time). Phenethylamines (2C- on the other hand will leave your central processes more or less intact, while thoroughly scrambling your perceptions. They can definitely enhance the music, or perhaps a more accurate description would be "alter the music." Salvia Divinorum (which is in its own category entirely) definitely alters your perceptions of the music a great deal, but using that stuff as a music enhancer is like using a nuclear warhead to hammer in nails. Good ol' Lucy definitely does enhance the music to a great degree, and you tend to simply get lost in the spaces between the sounds. Some of the most astonishing musical experiences I've ever had have come from this. And your basic greens enhance your ability to perceive microdetail immensely, but at the same time they also reduce your ability to focus, as well as hurting your short-term memory, so it's a great listening session while it lasts, but you tend to not take away anything useful from it. Of course, in audio we say "everyone's ears are different," and when it comes to neurochemistry, that's even more true. -
Best drink for improving your listening experience
catscratch replied to aerius's topic in Food and Drink
God, I fucking love Top Gear. Too bad the BBC doesn't bring it here to the states. Now, I'm not a media pirate, but if you deny me my favorite show for no reason that I can see, well, then it's not really a moral question anymore. I find gin to very much be an aquired taste, but I like it, either straight up or in the gin & tonic variety. My friends think I'm nuts and can't stand the stuff though. Still, it has to be said that alcohol does NOT in general enhance my audio perception. It tends to make me lose focus and shortens the attention span. I can't really appreciate the finer subtleties of the music I'm listening to, though often it does enhance my ability to go along with the flow of the music. So, psytrance and the like goes down a lot better, but ambient electronica tends to go over my head, and classical is just too complex to be fully appreciated except when you're sober. But, the gods blessed us with many other things besides alcohol, and some of them, together with the right music (and the right system) have produced a full-blown mystical experience. And by mystical, I mean the type where you're completely shattered and have to rebuild your mind piece by piece for hours afterwards. Hm... seems I can't go a post without mentioning at least two crimes in it. Oh well. -
Just about any prog and power metal band that tries to write classical music. I used to be a classical composer, maybe that's why I have higher standards. But, I have a hard time appreciating the metal in a song when the classical elements are something that an 8th grader with a classical music education could handily improve upon. So, stuff like Rhapsody and Dragonforce is hilariously bad to my ears. Latter-day Dream Theater as well; DT was pretty good when Kevin Moore was at the songwriting helm, but when he left he took all of DT's melodic talent with him. Whatever, Watchtower already said everything that DT was trying to say in back '89 (I think... a bit hazy oh my music history). Just about the only classical/metal hybrid I could stand was Symphony-X, and then only for a few albums - V is their masterpiece and Twilight on Olympus (I think? Don't remember) was also pretty good. Winds was alright too, but way too bombastic and overblown.
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Counterpoint: Bands you love that other people don't get.
catscratch replied to ph0rk's topic in Music
Nile's "Black Seeds of Vengeance" and "In Their Darkened Shrines" are the two best metal albums I've ever heard. Somehow, though, they don't exactly go over well when played to an unsuspecting audience -
Um. My first point was that with the gear I used I didn't like the HD650. My second point is that I admit the possibility that somewhere out there a rig could potentially exist in which I will like how the HD650 sounded. These 2 points aren't mutually exclusive. I'm simply being open-minded about a system I don't like. Besides, what doesn't sound veiled to one may sound veiled and bloated to another. I don't subscribe to audio relativism but since headphones ignore HRTFs to a point, they do sound physically different to different people.
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Well in that case I would have driven the car around the parking lot for a year, and the lot would have been the size of my daily commute. I've lived with the HD650 for over a year and I've heard it with several portable and stationary amps. I haven't heard it balanced or with a truly reference-level source, which is why I put that disclaimer in my post. I don't like this headphone. I don't care how much you flame me for it, I'm not going to lie about it just to be popular. But, I acknowledge the possibility that there may be a rig in which I will like it.
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I'm not a fan of them to be honest. Sennheiser took the HD600 and ruined it with too much bass and an overly recessed top end (which was too recessed on the HD600 already). The HD600 was not a fast or especially detailed headphone but at least it was neutral, and had very good tone and tembre. The HD650 is none of those, but it's still not very fast or detailed. Still, to each their own. I never heard the HD650 in a very good system so it never had a chance to really show its stuff. Maybe when I do I'll change my mind.
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Well, Deus Ex for one. Just about any other game that didn't set its sights too high, for another. Gothic has a lot of extremely well written dialogue. The best out there is probably The Longest Journey, as well as the old-school Sierra games, like Space Quest, King's Quest, etc... and the best of that bunch was Quest for Glory (I only played 4 though, but it was terrific). Wing Commander 4 also had a tremendous storyline and dialogue; if you look at the cinematics alone it was a much better movie than the atrocity that was released in the theaters. Yes, I think D&D alignments are utterly ridiculous. People don't think that way, and if they do, they're mad. Basing a whole bunch of moralizing dialogue in a game on this alignment system is a recipe for disaster in my book. If not for that bit, I would have liked the series a good deal more.
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I hated Baldur's Gate (played 1 and 2). Far too much annoying and completely idiotic moralizing. They tried to make character interaction meaningful but if you do that, you'd better be able to write any kind of meaningful dialogue, otherwise you end up looking like a bunch of stuck-up buffoons. I guess I'm just not a D&D type despite having played D&D quite a bit many years back. I hate the whole "good vs evil thing." If you're going to be morally pretentious, at least be realistic. I have to say though, a few one-liners were absolutely hilarious. GO FOR THE EYES BOO!! GOO FOR THE EYES!!!
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The first one was definitely one of the best single-player gaming experiences I've had thus far. Haven't played through 2 though. I've really had so little time for games, and whatever spare gaming time I've had WoW has taken up. I love the idea of interactivity without the stupidity of a typical online community to ruin it. Companies like Bethesda definitely have the right vision for single-player games but unfortunately they never seem to have the writing and design talent to completely pull it off. Oblivion was largely a humorless game with a pathetic storyline, and once you've exhausted its sandbox playset capabilities there really isn't much to it. Then on the other hand you have games like System Shock, Deus Ex, and Thief that have the panache and talent to create an immersive world and a good story but don't have the breadth of scope to really flesh out the illusion of freedom and total immersion. So far Gothic (1 and 2, haven't played 3) has been the single best single-player experience I've had. Humor, an excellent story, solid writing and design, and plenty of scope for exploration and free-form gameplay. Too bad it was so buggy and unstable. Prior to that there was Privateer 2. I was really amazed at the world design there - a sort of Terry Gilliam take on a SF space opera. I haven't really seen anything quite like it since. Too bad that other than Tachyon: The Fringe there hasn't been a single freeform space sim worth its salt after that (though I'll give Independence War 2 a whirl again, that looked like it had potential.) Yay, another rant... \
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Wow, interesting info on the Orpheus clone, though we really should stop calling it that Well, I have been tempted into pre-production headphones before, and that didn't turn out so great. So, I will wait until this is well and settled before picking up a pair. However, I will probably end up picking up a pair anyway. $1500 for a good-sounding electrostatic with a tube amp (especially if it's not a bad tube amp) is pretty damn good, especially if it's like the HE90 in signature (which is still my favorite sounding headphone by a mile).
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Electronic music begins, and ends, with Shpongle. Shpongle's most accessible album, which is not to say their worst. Music to open your mind. Maneesh makes truly mystical music. Most horrible album cover ever, which is in direct contrast to the music. This is one of the few modern composers thoroughly worth their salt. Astonishing flutist, too. Nile will kill you and stomp all over your corpse with their awesomeness. Too bad it went downhill from here. If only more metalheads knew this band. Absolutely bloody brilliant. Lousy Rite of Spring but the Petrushka performance is seriously great. Technical but inspired. The single best pianist I've ever heard. And I trained as a classical pianist myself, so I'm not just spouting gibberish. More techincal wizardry from Volodos. Here, he was still somewhat restrained in interpretation, but it's still wonderful. I guess you could say my tastes are a bit eclectic, but what else can you expect from a classical pianist snatched away from his musical future and immersed in too many psychedelic drugs to count...
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Pretty bloody loud. I have no idea how loud exactly since I don't have an SPL meter handy. But, it is basically the minimum volume you need for the music to really open up and bloom - which does vary from system to system. The thing is, loud as I'm listening right now, it is much, much quieter that I used to listen, and it is also much, much quieter than most people around me (who listen to deafening levels, in my opinion). So I don't know if it's me merely perceiving an average volume level as loud or others simply cranking their music up to 11 regardless of what it does to their ears. I suspect the latter. Anyway, I gave myself tinnitus in the first few months of this hobby, and I've since cut down my volume by a lot. In the last year and a half, it virtually disappeared, and my current listening levels - which I still think are pretty loud - haven't caused it to recur. Yes, this doesn't make me seem very brilliant does it... Then again, with my listening preferences, which include psytrance and death metal, I would want to understandably crank it a bit. But just a bit.
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I haven't really noticed any warm-up changes. They sound good out of the box so to speak and the sound good hours down the line. However, I haven't specifically listened for it either. With the K340's on, it's more about the music and less about the sound. I haven't noticed any fit changes either but that is because I pretty much have to hold my earcups in place in order to get the right fit. So, there's no gradual sealing going on. I will eventually mod them and replace that ridiculous headband assembly. These headphones need substantially more clamping force than that stupid headband assembly can provide. The fit makes such a critical difference in sound that you really do need the headphones to basically force the right fit from the start.
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I'll have to check that out. I've been too into WoW and had no idea that it's anywhere close to being finished. I used to be a very serious competitive Quake 3 player back in the day (OSP 1v1 and TDM) and since those days I haven't seen a single competitive shooter worth a damn. Everything is that "realistic" crap that has little gameplay depth other than teamwork and completely limits a good player's ability to shine. Hopefully this will put some action back into the genre - IF it's up to par. I always thought the original UT had great potential but was limited by a sloppy physics engine. If this is UT but with better physics, it may well be awesome. Still, Q3 strafejumping > UT dodging. There's something about Q3 movement that's utterly addictive. Too bad Q4 sucked such major ass.
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What goes on around here is criminal...see link..
catscratch replied to slwiser's topic in Off Topic
QFT. As always, we try to solve problems in the short term in ineffectual ways which will cause us more problems in the long term. -
New Members - How did you discover Head-Case?
catscratch replied to Grand Enigma's topic in Off Topic
Word of mouth. I like it here more than head-fi so far, though I really don't know how far to take the whole "being honest" thing. If I give everyone exactly the earful and tongue-lashing that I think they should have, I'll come off as the biggest asshat ever. Even if I will be right let's conservatively say, 1/2 of the time. Every single time I see another "do you think I'll like [...]" or "I can't decide, make up my mind for me!" type post, I just want to yell out: "Grow a fucking pair and make up your own fucking mind, I'm not here to make you feel better about your own petty insecurities." But, so far I've kept quiet about it on head-fi (which is why I'm not banned yet) and I think I'll keep quiet about it here. So far, there hasn't been any need to, either. Sorry for the rant folks, but this is therapy. I can do it here, or in front of a shrink for $150 an hour. This is cheaper, and keeps me sane longer, though arguably it may be too late for that. -
Speaker amp advice for driving TakeT H2
catscratch replied to catscratch's topic in Headphone Amplification
Well, I just picked up some Dared VP-20 monoblocks on the cheap. Let's see how it turns out! These will drive the K1k, the H2 at least temporarily, and I think I'll have my K340 reterminated to be driven by these as well. They do look stunning: Hopefully they sound as good as they look at the very least.